A global enchantment for %s. An unnatural vigor has come upon the people of the world, their woes, their pains, their very mortality is being sucked away from them. The black lamb, %s, %s has opened the well of misery, making %s the sacrifice, drawing all ills to %s %s providing false hopes to the righteously smitten. The coming of the black lamb of %s is one of the omens of the end. Unless the unholy well dries out the prophesies state that %s will ascend the heavens and lock all pretenders' souls and bodies in the pit of Tartarus. Destroy the well of misery, give back the mortals their woes and ailments, do not let them cling to the false hope promised by the sacrifice of the black lamb. %s the lord of %s has blown in the horn of the hunt. The Wild Hunt once more, as it once did, roams the glades and forests. The Hunter has heeded the call of the %s and haunts the forests of the world in search for the servants of his master's enemies. The priests of other pretenders huddle in fear and their subjects, noting they cannot protect them, whisper heretical lies amongst themselves. You must silence the horn of the hunt, and mount the Hunters head above your %s, how else can you show that the right to true divinity is yours and yours alone. You must not let this omen of the upstart of %s remain. The ancient vine creatures that dwell within the deep forest have been awakened by the lord of %s. The awakened vines have sworn their fealty to %s and the seers that read the future in the turnings of the seasons and the rustlings of the leaves claims that this is one of the signs long awaited that heralds the ascendancy of %s, %s. This must not come to pass, you must shatter this treaty and prove the omens wrong before your subjects lose faith in your right to divinity. The last few seasons blind soothsayers have been roaming the street bemoaning the end of time and the coming slaying of the sun. Now the unthinkable has come to pass, the last sign of the end of all is upon us. The lord of %s has opened the gates to the shadow hell and made the sun an offering to its forces. Darkness covers the land, crops wither and die, and high and low alike hide from the things that go bump in the night. This is indeed a sign of the ascendancy of %s, %s who shall lay waste to the world. Unless the other pretenders can pierce the shadow and reclaim the sun for their people all will be lost, and %s will rule this world, and the next, from %s %s. %s, lord of %s, %s has proclaimed that the oak growing in %s sacred grove is the Mother Oak, the oak that stands at the heart of the world. The possession of this oak is surely a sign that %s is the rightful ruler of this world, thus the oak must burn. The prophesies of %s tell of how the ascendancy of %s over the real shall be preceded by %s ascendance over the unreal. %s, %s now has wrested from the world the allegiance of that which is not. The inhabitants of the unreal guards %s borders, plows %s fields and mans %s furnaces. Prove to %s the flimsiness of the unreal, riddle the lord of %s the enigma of steel. In the prophesies of %s it is said that there will be a great war that will lead to the dominance of %s, %s over all that is. During this great war %s will break the shackles that restrains the four winds, in roaring delight the four winds will savage the lands, uprooting trees and wrecking ships. Now the war is upon us, %s has unleashed the four winds. Boreas, Eurus, Notus and Zephyr can all be heard roaring outside your halls, their fury heralds the ascendancy of %s. Still these winds, quell this omen, prove to faithful and faithless alike that the feeble prophesies of %s holds no sway over one such as you. From time to time seers skilled in the astral ways are visited by terrible dreams of a coming atrocity. An atrocity that will pour poison into the very veins of magic, pollute the astral wellsprings and call upon the slaves of unreason to prey upon seers, sages and sorcerers alike. That atrocity has now been committed, %s, %s has performed an impure sacrifice of unheard magnitude, using the power of blood %s has twisted the fabric of magic itself filling it with the impure energies upon which the slaves of unreason feast. The sooth- and doomsayers wail and cry that this must be that terrible time of which the prophesies speak, the time when no magic can be safely practiced save for the impure path of blood, the time that ushers in the rule of %s, the time of the reign of blood. With one blow %s has crippled much of your forces, your loyal mages brood useless in their towers dreading even to try the most basic of charms, your seers and soothsayers dare not gaze too long into the void lest they find eyes in the void gazing back at them. Such arrogance from the upstart of %s. Has %s forgotten the treaty in which this abomination was forbidden. Your path is clear, purify the world from this taint, cleanse the world of this corruption, wash the world pure with the blood of %s. %s, %s has acquired a kindling of the fire that fell from the sun. There is no nobler flame on this or any other earth. Such a fire that burns in %s's pyre is surely an omen of ascendancy to the divine, why else would the sun that begets all life bless %s so. Fire is a fickle element. Prove to %s the fickleness of flame. Quench the fire that came from the sun. For if %s was once graced by this gift from the sun, how much more cursed would %s be for losing it. It is foretold in the prophesies of %s that before their lord and master %s, %s finally vanquishes %s enemies and ascends to the throne celestial, %s shall grant all of %s faithful long and prosperous lives, all ills shall be cured and good health shall be enjoyed by everyone, that prophesy is now fulfilled. The false god of %s has blessed %s followers with supernatural health and stamina, this sets a bad example for your faithful whom have not received a similar benefit from their worship, thus this unseemly generosity on %s's part must be stopped. As %s, %s declared the inhabitants of %s %s chosen people %s promised them that %s should bless their land, turn it into a land of milk and honey. %s has now fulfilled that promise, no land has richer crops than %s, in no other land are the sow's litter bigger, %s's people are truly blessed. Such abundance is unseemly amongst mortals, prove to the people of %s that this extravagance is fleeting and that the promises of %s are hollow lies, prove to them that there is but one truth and one path to bliss, and that truth and that path is you. Those that speak with the winds have always claimed that no man, beast or spirit can truly claim to be fit to sit on the throne of the world without first claiming homage of the storm. Now %s, %s has opened up the gale gate and storm, gate and hurricane have all bent their knees and yielded up their tributes. A pitiful prophesy for a pitiful would be God. Close the gale gate, set free the storm and lay to rest these nursery tales once and for all. Who can rightfully claim to be master of all without first mastering both that which grows and that which decays. %s, %s the god of %s has now proven %s mastery of the two aspects of life by forcing the lifeless husks of %s enemies to be reanimated by %s energy and that of the vines that serve %s. Surely, says the wise old seers and oracles, such mastery must herald the mastery of all. %s is a foolish God of a foolish people. Paltry tricks and conjurations like these might impress feeble old soothsayers, but you know that your might is unmatched and should prove it by ripping this enchantment to shreds before it spawns more such mistaken heresies. As a sign of %s coming reign %s of %s has thrust a ball of fire into the sky to rival the light of the sun itself, slaying the shadows and the night, and exposing the base deeds of the wicked and faithless to the merciless glare of the burning eye of %s. This must stop, %s's brazen display of power is beating down on your subjects and their lands, wilting their crops and drying out their rivers. How can your flock remain faithful when the sign of %s is hanging so unopposed in the sky, dispelling shade but causing the shadow of doubt to darken the minds of your faithful. Tear down this insult that has been hung above your head, dispell this merciless light and usher back the coolness of the night. There is no fury like that of a divinity scorned. %s, %s has decided to punish those that reject %s promises by calling down lightning from the sky. %s fury, while most manifest inside %s dominion, strikes mercilessly in all four corners of the world, thus %s or %s has claimed rulership of all the lands. This insult is unacceptable, the lightning of %s strikes with impunity at your faithful mocking your stewardship of their destiny. Quell the fury of %s before your flock lose faith in your power and divine right. Long ago it was prophesized that Charybdis of the sea would open her jaw and suck down all riches of the world and yield it unto her master %s, %s as a fitting gift to the lord of all. Now the maw of Charybdis has opened and the riches that are found in the sea is being pulled towards her master. Charybdis the great maelstrom has been enslaved by %s of %s and is tributing %s with enormous wealth. If this tribute is allowed to continue its magnitude might spell the doom of your aspirations and lead to the ascendancy of %s, unless you wish to end your days a lapdog, chained to %s %s, now is the time to close the maw of charybdis. Long ago it was prophesised that during the final battle which decides the fate of all %s, %s will call upon the denizens of the lower layers of hell to help spread the word of %s. Now that prophesy has been fulfilled and devils haunt the dreams of %s enemies, threatening and cajoling the weakest of their flocks to turn against their masters. An outrage has been commited against your divine person. The godling of %s has invited devils into the dreams of your subjects, in order to steal them away from you. While the devils can only haunt your subjects inside %s's dominion, the threat and the insult of %s's infernal dealings cannot be born. Tear apart this hellish compact, cleanse the dreams of your subjects from this impure presence and visit your vengeance upon %s's body and mind. Ancient forces, that have long lain dormat, are stirring once again. %s, %s has performed an immense sacrifice in order to rouse the Rimtursar. These are the ancient giants that lie sleeping in the glaciers, giants that when last awakend lay waste to the earth and turned it into a frozen tundra devoid of life. You must stop this, the Rimtursars have once before slain both man and Gods. Their hearts are frozen and feelings of pity or mercy never stir their blood. If they are allowed to wake once again all your hopes of divinity will surely be smothered in snow. This is the time of the war to end all wars, the time of the war to settle all disputes, the war from which one winner will emerge to lay claim to all. To wage such a war one need weapons. Now %s has acquired the means to create those weapons. %s, %s has recreated the forge of the now gone ruler of all, and is using this forge to recreate the implements of destruction once wielded by the servants of the great one. The reopening of the forge of the ancients poses a terrible threat to your plans, who knows what terrible weapons and devices %s will be able to produce with its aid. If you are to win this war and emerge as the one to whom everyone must bow you cannot allow the forge to remain intact. Destroy the forge before the creations of the forge help %s of %s shatter your dreams of divinity. Scouts and spies have reported that clicking, clonking and ticking has been heard from the lands of %s. Rumours are spreading that %s, %s is marshalling a metal army to defend %s lands while he ascends to the heavens. %s's metal militia might prove to be a serious obstacle if the need should arise to strike quick and deep inside %s territory. Unravel the foul magic of %s and leave %s metal men to rust in the rain that comes to wash away his false faith. At the beginning of this month %s, %s cast a great enchantment upon the sky, an enchantment that holds the seed of the omniscience reserved for %s that is to rule all. That which is hidden has been revealed to %s, that which is forgotten will be found. You are being watched. Your servants are being watched. Your slaves are being watched. The unblinking eyes of the lord of %s is ever watching your moves, peering over your shoulders, glaring at you from the sun, watching you from the shadows. By taking the first step towards omniscience %s has set %s upon a path, that if not blocked, will lead %s to ascension. Obviously their is only one fitting punishment for this grotesque arrogance, you must blind these everpresent eyes. The people of %s are truly blessed amongst the peoples of the world. Their lord %s, %s has commanded the earth to yield up its treasures to %s faitfull. As a result his armies are more well equipped and numerous than ever berfore. While this trick of calling forth the treasures of the earth is not the most spectacular of miracles, the increased quality and quantity of %s's armies poses a threat to your realm, people and faith, so it is of paramount that you return the riches from beneath to the earth from which they once came. %s, %s has wounded the earth, %s has drilled a well of such depth it has tapped into an artery of the earth itself. This well yields not water but the very blood of the earth, a substance of enormous magical puissance. Not only has %s wounded the mother of all, no doubt %s also plans to use the power drawn from her blood against you, adding insult to injury. Close the wound of the mother, soothe her pain, squash the leech that feeds upon her and show that it is you that deserve to hold sway over her and all that she begot. %s, %s has awakened the once famous Admiral Torgrin who won countless battles for the old Pantekrator. Even though the Admiral and his undead crew should be of no match for your armies it's surely a bad sign that he fights for the enemy. You must defeat the Admiral or the population will believe that Torgin is coming for your head to put it at the feet of %s's %s. %s, %s has called upon the three Kindly Ones and unleashed them upon %s enemies. These three spirits are not kind at all and are a serious threat to our heroes and mages. You must put an end to the three vengeful spirits by killing them or dispelling the enchantment. This must be done as quickly as possible before the armies lose faith when our greatest heroes are slain and laid down before %s's %s. All light from the night sky shine down upon %s, %s when he sits on his %s. What a truly magnificent sight for the entire world to behold. It takes no oracle to interpret this as a sign of true divinity. This is not one of the more potent magic rituals, but the astral power harvested from the night sky will surly be used against you. The enchantment must be destroyed before it is too late. %s, %s has commited the act of ultimate evil against the world of the living by putting the Burden of Time upon the world. As long as this enchantment is active every living being will grow old and die in a few years time. This spell must be dispelled at once or you can only hope to become God of a world devoid of living beings. %s, %s has cast a global enchantment. hitunit %d %d dmg%d spec%d ba%d spec_mr pen %d mr %d (unr %d vic %d dmg %d eff %d) damage shift negated %d pnts of dmg %s was hit by a powerful fire blast shortly after casting the spell A report from %s A spell has passed through the Dome of Flaming Death which in turn blasted the enemy spell caster with fire and killed him. A report from %s A spell has passed through the Dome of Flaming Death which in turn blasted the enemy spell caster with fire. However the enemy spell caster survived the fire blast. but %s was not injured at all. %s was hit by a powerful frost blast shortly after casting the spell A report from %s A spell has been cast at the Frost Dome which in turn blasted the enemy spell caster with frost and killed him. A report from %s A spell has been cast at the Frost Dome which in turn blasted the enemy spell caster with frost. However the enemy spell caster survived the attack. When casting this spell %s was struck by horrifying patterns that was very disturbing to %s mind and sanity. A report from %s A spell has been cast at the Dome of Corruption which in turnstruck the enemy spell caster with insanity. %s was struck insane by the event. A report from %s A spell has been stopped by the Dome of Corruption. However the enemy spell caster was unharmed. A report from %s A spell has passed through the Dome of Corruption and the enemy spell caster was unharmed. %s was unharmed by the event. A report from %s A hostile spell has been stopped by the astral dome. A report from %s A hostile spell has been stopped by the dome of solid air. A report from %s A spell has passed through the Dome of Solid Air which in turn shattered into pieces. A report from %s A fire spell has been absorbed by the Forest Dome which in turn caught fire and was destroyed. A report from %s A spell has been absorbed by the Forest Dome. The dome was not damaged in the process. The spell was destroyed by a dome that protects the province of %s.