#modname "Tiny Nation example" #icon "../guihead.tga" #newmonster 2222 - create new unit in slot 2222 #copystats 122 - start by copying stats from Blood Henge Druid #copyspr 122 - copy images from Blood hendge Druid #name "Camo Druid" - name it #shapechange "Vine Ogre" - give it a new ability #end - end of newmonster 2222 #selectmonster 376 - choose the unit Green Knight #restrictedgod 77 - add it to the choice of gods for nation 77 #pathcost 50 - cost to add a new magic path #end - end of selectmonster 376 #selectnation 77 - can be any number from 71 to 94 #era 1 - adds it to the first era #name "Tiny Nation" #startcom 34 - the Commander you get on turn 1 #startunittype1 38 - give a squad of Hvy Infantry to the commander #startunittype2 17 - give a squad of Archers to the commander #startunitnbrs1 20 - how many Hvy Infantry #startunitnbrs2 20 - how many Archers #startscout 426 - the Scout or any other unit to get on turn 1 #addrecunit 28 - add Lt Infantry to recruit list #addrecunit 38 - add Hvy Infantry to recruit list #addrecunit 20 - add Hvy Cavalry to recruit list #addrecunit 17 - add Archer to recruit list #addreccom 426 - add Scout to recruitable commanders #addreccom 34 - add basic Commander to recruitable commanders #addreccom 240 - add basic Priest to recruitable commanders #addreccom 105 - add Druid to recruitable commanders #addreccom 2222 - add the new Camo Druid we made #defcom1 34 - the PD Commander #defunit1 38 - use Hvy Infantry as PD #defunit2 17 - use Archers as PD #defmult1 13 - how many Hvy Infantry #defmult2 18 - How many Archers #hero1 378 - add the Black Knight as a hero for this nation - add magic sites that grant gem income and units as capital only benefits #startsite 539 "Villa of Ever Changing Fresques" 1 fire, 1 air, 1 earth, 1 astral, 1 nature #startsite 328 "Witches Bog" 1 water, 1 death #startsite 567 "Temple of the Sacred River" 1 water, 1 death recruite Renata and Renatus #startsite 328 "Oasis of the Dead" 1 water, 1 death #startsite "Temple of the Turning Tide #end - end of seletnation 77 #newmonster 2222 - create new unit in slot 2222 #copystats 122 - start by copying stats from Blood Henge Druid #copyspr 122 - copy images from Blood hendge Druid #name "Camo Druid" - name it #shapechange "Vine Ogre" - give it a new ability #end - end of newmonster 2222 #selectmonster 376 - choose the unit Green Knight #restrictedgod 77 - add it to the choice of gods for nation 77 #pathcost 50 - cost to add a new magic path #end - end of selectmonster 376